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Djmax portable gameplays
Djmax portable gameplays




djmax portable gameplays

Usually there are at least Arcade, Mission and Freestyle options available. First of all, the player has the ability to choose the game mode. There are various types of difficulty settings in this game. The objective of the game is to hit all notes with 100% accuracy, gaining full "Combo" and activating "DJ Fever" as many times as it is possible to during the song to maximize "Combo" points which are used to maximize points from the song. It speeds up the game and makes it harder to hit the correct notes but it also allows player to get a much higher "Combo" value. The player gains additional "Combo" points by activating "DJ Fever" when it has charged fully. If the player misses even one note during a "Combo", this counter is the reduced to zero and counting begins again from first correct note. DJ Fever is used to maximize Combo points. "Combo" is additional multiplier used to get maximum points from the song. If the player keeps constantly hitting notes at the correct moment, the player also receives Combo points and charge for DJ Fever gauge. Hitting all notes 96.9% gives player 96.9% of the points gainable from the song. It ranges from 1–100% and player receives points from the notes accordingly.

djmax portable gameplays

The player receives percentage per note which tells how close to player was from hitting the note exactly right moment. Hitting the correct notes fills in the missing instruments from the melody and gives player points.

djmax portable gameplays

Main gameplay is formed around the simple idea that the player must press various buttons at the correct moment, which is indicated by the music and the notes which scroll down in a tune of the music track visualized on screen.






Djmax portable gameplays